
I joined Snapask as its founding designer in 2017, establishing the early product experience and visual system across product and brand.By 2020, the product and design team had grown significantly, and the original system could no longer scale with the organization. I led a comprehensive redesign of the design system, aligning product and brand while creating a more consistent foundation for both users and the growing design team.

Snapask’s original design system was created when the product was moving quickly and the team was much smaller. As the product expanded, the system became difficult to apply consistently across new features, creating visual inconsistencies between the brand and product experience.

The illustration style relied heavily on thin lines and small details, making visual elements difficult to read and scale across smaller screens. This limited their flexibility within the product experience.
The original pastel palette created insufficient contrast between interface elements, weakening visual hierarchy and making important actions harder to distinguish.
As Snapask expanded across markets, local teams needed to produce brand and marketing content independently. The mascot’s complex construction made it difficult for designers to create new poses and variations consistently, slowing production and limiting the brand’s ability to scale.

As Snapask grew, the lack of clearly defined brand attributes led to different interpretations across design and marketing teams. We needed a shared brand foundation that could guide decisions consistently across product, marketing, and new markets.
With a paid conversion rate below 2%, we needed a clearer understanding of what motivated users to pay. I partnered with two UX researchers to interview 13 paying users, uncovering their learning behaviors, goals, needs, and pain points.The research helped us define a core buyer persona that became a shared foundation for both product and brand decisions.

Based on the research, I framed two design directions to address both sides of the experience: improving the product’s usability while building a stronger emotional connection with our audience.
I facilitated a workshop with designers and marketers to define four core personality traits for Snapask. These principles created a shared language across teams and became a framework for evaluating future product and brand decisions.


User research showed that Eve was already a recognizable and well-liked part of the Snapask experience, so rather than replacing the mascot, we focused on making it more scalable.I audited how other digital products use mascots and found that simpler proportions and fewer visual details made characters easier to adapt across UI, marketing, and different screen sizes.

With clear design principles in place, the team explored four visual directions for Eve. Each direction tested a different personality while maintaining the same core constraints: simple forms, strong scalability, and flexibility across product and marketing.

We tested the four mascot directions with users across seven countries to understand how preferences varied by age group. Concept 4 performed strongest among younger users, while adults showed a stronger preference for Concept 3. These findings helped us refine the final direction while balancing appeal across our broader audience.

Based on the preference testing, we selected Concepts 3 and 4 as the strongest directions across different age groups. We then developed both into prototypes across the product, website, and social media to evaluate how each visual system could scale across different touchpoints before making the final decision.

After reviewing both directions against our design principles—simplicity, flexibility, and memorability—we selected Concept 4 for its greater flexibility across different scenarios. I then refined the mascot system and created guidelines that enabled designers to produce new assets efficiently while maintaining a consistent brand identity.



I collaborated with a product designer to rebuild the UI color system, introducing stronger contrast and clearer visual hierarchy across the product. We also defined primary, accent, semantic, and neutral colors with clear usage guidelines to improve consistency and make the system easier to scale.




To extend the design system beyond the product UI, we created a broader color palette for illustrations and marketing assets. The system provides designers with greater creative flexibility while maintaining a consistent visual identity across different touchpoints.


Following iOS typography conventions, we built the system around SF Pro Text and SF Pro Display. SF Pro Display is used for larger type above 20pt, while SF Pro Text supports smaller sizes for better readability. We also standardized type styles across navigation, buttons, content, and captions to maintain consistency throughout the product.


I created reusable components for common UI patterns, including dialogs, buttons, and form elements. Standardizing their behaviors and states made it easier for designers to build new experiences while keeping the product consistent as the team scaled.

We explored three app icon directions and tested them on the Google Play Store to understand which performed best. Version C achieved the highest conversion rate and was selected as the final app icon.
